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Fifa 16: the eight key new features
Fifa 16: the eight key new features

we're on the show floor at E3 and somewhere within the hulking Electronic Arts stand, as music and gunfire blares out all around us, EA Sports senior producer Nick Channon and I are preparing to play Fifa 16. Naturally, the game's demo mode features the two teams of the moment-Barcelona and Real Madrid. Generously, Channon has let me play as the former. But we're not just having a kickabout. Nick wants to show off the changes to this latest iteration in EA's annual footie sim. And, as usual, there are big promises. This time, though, they're not centred on one or two targeted areas of the simulation. "We took a step back this year," says Channon. "We got to a stage with Fifa 15 where things were a little bit unbalanced. We felt we had really good technology and lots of good systems, but we wanted to improve them all. We literally looked at the whole game, we looked at how to improve shooting, passing, everything." So here's what we can expect.FIFA 16 Coins "A lot of the player feedback was, 'we want to have more confidence in defence'. It's quite difficult to keep up with skilled wingers like Bale and Ronaldo so a lot of people ended up just playing as Real Madrid. We didn't feel the defence was as tight as it could be. Everyone loved how dribbling worked last year but it was quite difficult to keep up." Consequently, the Fifa team has sought to make players feel more responsive while defending. One result is the new "swing step" move where defenders are able to quickly switch direction while running back toward their own goal in front of an attacking player. This apparently stops the player from over-running and creating gaps for the opponent to accelerate through.FIFA 16 Coins